New Battleground balancing system!
11 July 2013
We've rolled out a battleground balancing system that is now live. To fix the imbalance of faction queuing during certain hours, battlegrounds will now keep battlegrounds at an equal level of players, eg: 12v12, 9v9 until more people from both factions queue, then the number will go up, and keep at an equal number of players.
This should put a stop to the frustrating battlegrounds when one faction is currently queuing more than the other.